Understanding 3D Animation Using Maya

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Understanding 3D Animation Using Maya

Park

Rok vydania: 2005

Vydavateľ: Springer

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O knihe:

"Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter - Integrates the ""why"" concepts of 3-D simultaneously with the ""how-to"" techniques - Skills reinforced with tutorials and chapter projects - Real-world experience distilled into helpful hints and step-by-step guides for common tasks - CD-ROM with practice animations, case studies and additional methods"

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Vydavateľstvo: Springer

Rok vydania: 2005

ISBN: 978-0-387-00176-0

(9780387001760)

Väzba: mäkká